Adam
Hellen
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Description:
Songbird
Songbird was an exploration of the effect of sound, utilising it to stir a players' emotions.
Narrative wise there were two key aspects, first the feeling of being lost which is told through the dull greyscale art style.
Next is the objective, Ding Ding knocked from his nest crying for his mother needs you to help him arrive home. Every input of movement is a cry to his mother.
Features
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Accessibility
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Heart-Jerking Story
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Xylophone Controller
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Description:
SPace Raiders
Space Raiders is a crisp brand and I decided as a play on words of Space Invaders I would create a game for it.
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During the 80s there was a mini comic strip on the packets, I used this as the basis of my story.
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Astra and her pirates need to kill all the Space Raiders.
Features
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Nostalgic
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Highly Creative
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Tasty
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The Veil
Description:
Taking place across four unique realms:
The Dark (a haven for the abyss) Sol Invictus (an area bathed in sunlight)
The Equinox (where light & shadow endlessly clash) Scorched Earth (the remains of a deadly war)
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In this war over a gateway known as the Veil you control Erin of the Shadows who seeks to secure victory for the dark.
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Chess inspired with stealth mechanics.
Features
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Mysterious
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Lore Heavy
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Strategy
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Pingu Waddle & Gobble
Description:
In this game a childhood favourite is turned into a nightmarish monster in a hilarious twist.
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After years of no episodes Pingu & the other penguins are running out of money and with that food.
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Pingu in a bid for a survival turns to cannibalism. A beat 'em Up style game with charm.
Features
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Funny
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Childhood Memories
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Cute Mascot



